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Game 6 As Case Study

“The film didn’t perform. At the end of the day, producers can be upset about that shit. But if people aren’t going to your movie, you can’t twist their arm. We expected it to take off, and it did really well in New York and bombed in Boston. From that point forward, it was about spending dollars on advertising, and there’s only so much you can spend if you’re not getting those dollars back. You gotta cut your losses. If they expected more than that, I think their expectations were unrealistic. If something doesn’t take off, you’ve got people who might be bitter and like to point fingers. That’s how film people tend to work, because they don’t like to take responsibility.”
Game 6 As Case Study Of How Upstart Distributors Don’t Cut It Or How Producers Have Expectations

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