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Film Fatale Archive for December, 2007

What '24' Would Have Looked Like in '94

If Fox runs out of episodes of 24, the network can run this top secret, never before seen pilot: what the deadly game of spies vs. terrorists would have looked like in 1994.
Produced by College Humor
(Thanks to Andrew Hearst of Panopticist for the link)

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Horse-Happy Film Critic Rescues Racehorses

seabiscuit1.jpg

The Boston Globe reports today on one of its former film critics, Michael Blowen, whose post-reviewing life has taken a surprising turn. A horse lover, he learned that many retired racehorses were sold for slaughter. (He saw the practice firsthand as a volunteer stableman at Suffolk Downs, where older, losing thoroughbreds went to their doom for mere $500.)
So after Blowen left the Globe, he founded a nonprofit organization called Old Friends to fund retirement home for old racehorses.
Read about Old Friends, Dream Chase Farms, a true paradise for horses — and a truly standup guy, Michael Blowen.
“There’s even a movie star on the farm. Popcorn Deelites was one of eight horses who played Seabiscuit in the Academy Award-nominated movie. Pops – as Blowen calls him – is in every scene where Seabiscuit breaks from the gate.”

Read the full article »

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Quote Unquotesee all »

Do you know about Pokémon Go?
No. I don’t know what Pokémon Go is and what all these things are. You’re talking to somebody who made his first phone call at age 17. You’re talking to someone who doesn’t have a cell phone, for example, for cultural reasons. Tell me about Pokémon Go. What is happening on Pokémon Go?

It’s basically the first mainstream augmented reality program. It’s a game where the entire world is mapped and you walk around with the GPS on your phone. You walk around in the real world and can catch these little monsters and collect them. And everybody is playing it.
Does it tell you you’re here at San Vicente, close to Sunset Boulevard?

Yeah, it’s basically like a Google map.
But what does Pokémon do at this corner here?

“To make work out of your own imagination is an invitation to a lot of unforgiving hard slog, failure, satisfaction which doesn’t last long, more failure, discontent, maybe a prize, a bit more satisfaction, self doubt, dissatisfaction, lots more hard work and so on and so on. But anyone who’s persisted and written something and got to the end and even better had it published or performed learns quickly that the hard slog, the frustrations, the blind alleys and dead ends and scenes that don’t work and great ideas that turn to dust are in fact a big part of the work. The reward for the agony is not the ecstasy of Chuck Heston finishing the Sistine Chapel but still more agony that might also include some kind of not pleasure exactly, maybe a brief, terrible joy.”
~ Australian playwright Michael Gow

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