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Ray Pride

By Ray Pride Pride@moviecitynews.com

Trailering Annihilation And The Killing of a Sacred Deer


3 Responses to “Trailering Annihilation And The Killing of a Sacred Deer”

  1. JS Partisan says:

    Both look interesting as hell, but Annihilation is another one of those… “OH JESUS! SOMETHING BIZARRE IS TRYING TO KILL US,” stories. Those stories really make me throw up my damn hands.

  2. Movieman says:

    Personally thought it looked great–and I loved “Ex Machina”–but the trailer made me wonder if Paramount might have another “mother!” on their hands (w/ mainstream audiences, that is) next winter.

  3. PcChongor says:

    ^^^
    Ding ding ding!

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“Well, actually, of that whole group that I call the post-60s anti-authority auteurs, a lot of them came from television. Peckinpah’s the only one whose television work represents his feature work. I mean, like the only one. Mark Rydell can direct a really good episode of ‘Gunsmoke’ and Michael Ritchie can direct a really good episode of ‘The Big Valley,’ but they don’t necessarily look like The Candidate. But Peckinpah’s stuff, even the scripts he wrote that he didn’t even direct, have a Peckinpah feel – the way I think there’s a Corbucci West – suggest a Peckinpah West. That even in his random episodes that he wrote for ‘Gunsmoke’ – it’s right there.”
~ Quentin Tarantino

“The thought is interrupted by an odd interlude. We are speaking in the side room of Casita, a swish and fairly busy Italian bistro in Aoyama – a district of Tokyo usually so replete with celebrities that they spark minimal fuss. Kojima’s fame, however, exceeds normal limits and adoring staff have worked out who their guest is. He stops mid-sentence and points up towards the speakers, delighted. The soft jazz that had been playing discreetly across the restaurant’s dark, hardwood interior has suddenly been replaced with the theme music from some of Kojima’s hit games. Harry Gregson-Williams’ music is sublime in its context but ‘Metal Gear Solid 4: Guns of the Patriots’ is not, Kojima acknowledges, terribly restauranty. He pauses, adjusting a pair of large, blue-framed glasses of his own design, and returns to the way in which games have not only influenced films, but have also changed the way in which people watch them. “There are stories being told [in cinema] that my generation may find surprising but which the gamer generation doesn’t find weird at all,” he says.
~ Hideo Kojima