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By DP30 david@thehotbuttonl.com

DP/30 @ TIFF 2012: Silver Linings Playbook, actor Bradley Cooper

9 Responses to “DP/30 @ TIFF 2012: Silver Linings Playbook, actor Bradley Cooper”

  1. Andrew S says:

    Wow David – when did you become such a tough interviewer? You really grilled him, but in a good way. Kudos!

  2. David Poland says:

    Every conversation has its own atmosphere. Bradley was a very game subject. I didn’t think I was being tough at all.

  3. sanj says:

    DP – you didn’t ask enough about other movies other than hangover series ….

  4. StellaPD says:

    In all fairness, the conversation is less than 30 minutes long. He can only ask so many questions, and Cooper is promoting specific films that played in Toronto. Those films are mentioned along with The Hangover I/II and Limitless. If you tried covering everything he’s done, you’d have 15 second answers and a lackluster interview. I enjoyed it. Cooper seems like a thoughtful, intelligent dude.

  5. sanj says:

    yeah but they didn’t even talk about Limitless in any sort of detail .. discussing a few smaller movies he’s done might have been interesting …like the Midnight Meat Train

  6. berg says:

    I want to see a DP/30 with Joaquin Phoenix where you ask him his name five times in a row

  7. The Pope says:

    Great interview. Really fast, really engaging. A helluva lotta ground covered.

  8. Hallick says:

    It’s no longer the time to talk about Limitless in detail, sanj. If it didn’t come up, it didn’t come up.

  9. I totally agree with David, you will made this guy sweat like a pig and I like that too. I think these are the best interviews actually, when you will really put these guys in the spot with no worries.

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DP/30

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Do you know about Pokémon Go?
No. I don’t know what Pokémon Go is and what all these things are. You’re talking to somebody who made his first phone call at age 17. You’re talking to someone who doesn’t have a cell phone, for example, for cultural reasons. Tell me about Pokémon Go. What is happening on Pokémon Go?

It’s basically the first mainstream augmented reality program. It’s a game where the entire world is mapped and you walk around with the GPS on your phone. You walk around in the real world and can catch these little monsters and collect them. And everybody is playing it.
Does it tell you you’re here at San Vicente, close to Sunset Boulevard?

Yeah, it’s basically like a Google map.
But what does Pokémon do at this corner here?

“To make work out of your own imagination is an invitation to a lot of unforgiving hard slog, failure, satisfaction which doesn’t last long, more failure, discontent, maybe a prize, a bit more satisfaction, self doubt, dissatisfaction, lots more hard work and so on and so on. But anyone who’s persisted and written something and got to the end and even better had it published or performed learns quickly that the hard slog, the frustrations, the blind alleys and dead ends and scenes that don’t work and great ideas that turn to dust are in fact a big part of the work. The reward for the agony is not the ecstasy of Chuck Heston finishing the Sistine Chapel but still more agony that might also include some kind of not pleasure exactly, maybe a brief, terrible joy.”
~ Australian playwright Michael Gow

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