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David Poland

By David Poland poland@moviecitynews.com

A Building Theme In Media

David Carr double dips today, with his regular Monday media column and a bit in NYT’s Media Decoder blog. Both entries into The Conversation strike me as being of a kind…
From the column, about moguls – “Some of the blame falls at the feet of those of us who walk around with notebooks. We love new, we love sexy, and we are all about the moguls and the grand pronouncements and tend not to worry so much about performance.”
From the blog entry, about Twittering journos – “Every time a reporter hits send, he or she might do the following exercise: How would I feel if my mother and/or my boss read this? Because they well might, along with the legions of folks who sit, like crows on a wire, looking for any wiggle or wobble from media outlets they regard with suspicion in the first place. There will be stumbles and missteps on the way to a hybrid future, but if you can

One Response to “A Building Theme In Media”

  1. Crow T Robot says:

    “1,000 years from now there will be no guys and no girls, just wankers. Sounds great to me.” — Irvine Welsh, “Trainspotting” (1993)
    He was off by 985 years.

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“The thought is interrupted by an odd interlude. We are speaking in the side room of Casita, a swish and fairly busy Italian bistro in Aoyama – a district of Tokyo usually so replete with celebrities that they spark minimal fuss. Kojima’s fame, however, exceeds normal limits and adoring staff have worked out who their guest is. He stops mid-sentence and points up towards the speakers, delighted. The soft jazz that had been playing discreetly across the restaurant’s dark, hardwood interior has suddenly been replaced with the theme music from some of Kojima’s hit games. Harry Gregson-Williams’ music is sublime in its context but ‘Metal Gear Solid 4: Guns of the Patriots’ is not, Kojima acknowledges, terribly restauranty. He pauses, adjusting a pair of large, blue-framed glasses of his own design, and returns to the way in which games have not only influenced films, but have also changed the way in which people watch them. “There are stories being told [in cinema] that my generation may find surprising but which the gamer generation doesn’t find weird at all,” he says.
~ Hideo Kojima

“They’re still talking about the ‘cathedral of cinema,’ the ‘communal experience,’ blah blah. The experiences I’ve had recently in the theatre have not been good. There’s commercials, noise, cellphones. I was watching Colette at the Varsity, and halfway through red flashes came up at the bottom of the frame. A woman came out and said, ‘We’re going to have to reboot, so take fifteen minutes and come back.’ Then they rebooted it from the beginning, and she had to ask the audience to tell her how far to go. You tell me, is that a great experience? I generally don’t watch movies in a cinema at all. Netflix is the future. It’s the present. But the whole paradigm of a series, binge-watching, it’s quite different. My first reaction is that it’s more novelistic, because if you have an eight-hour season, you can get into complex, intricate things. You can let it breathe and the audience expectations are such that they will let you, where before they wouldn’t have the patience. I think only the surface has been touched with experimenting with that.”
~ David Cronenberg